gf2:projekte:2023:minecraft:2d2gruppe4

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gf2:projekte:2023:minecraft:2d2gruppe4 [2024/01/23 21:05] clearyfgf2:projekte:2023:minecraft:2d2gruppe4 [2024/02/04 16:28] (aktuell) lehmannr
Zeile 25: Zeile 25:
  
  
-**Unsere Code:**+**Unserer Code:** 
 + 
 +<sxh python>
  
-Hangar 
 def hangar(): def hangar():
     blocks.fill(STONE_BRICKS, world(32, -61, 20), world(-10, -61, -20), FillOperation.REPLACE)     blocks.fill(STONE_BRICKS, world(32, -61, 20), world(-10, -61, -20), FillOperation.REPLACE)
Zeile 238: Zeile 239:
  
 muster(-11,-60,21) muster(-11,-60,21)
 +
 muster(-6,-60,21) muster(-6,-60,21)
 +
 muster(-1,-60,21) muster(-1,-60,21)
 +
 muster(4, -60, 21) muster(4, -60, 21)
 +
 muster(9, -60, 21) muster(9, -60, 21)
 +
 muster(14, -60, 21) muster(14, -60, 21)
 +
 muster(19, -60, 21) muster(19, -60, 21)
 +
 muster(24, -60, 21) muster(24, -60, 21)
 +
 muster(29, -60, 21) muster(29, -60, 21)
 +
 muster(-10, -60, -21) muster(-10, -60, -21)
 +
 muster(-5, -60, -21) muster(-5, -60, -21)
 +
 muster(0, -60, -21) muster(0, -60, -21)
 +
 muster(5, -60, -21) muster(5, -60, -21)
 +
 muster(10, -60, -21) muster(10, -60, -21)
 +
 muster(15, -60, -21) muster(15, -60, -21)
 +
 muster(20, -60, -21) muster(20, -60, -21)
 +
 muster(25, -60, -21) muster(25, -60, -21)
 +
 muster(29, -60, -21) muster(29, -60, -21)
  
-Hangar 2 
 def hangar2(): def hangar2():
     blocks.fill(STONE, world(-29, -60, 106), world(-29, -50, 135), FillOperation.REPLACE)     blocks.fill(STONE, world(-29, -60, 106), world(-29, -50, 135), FillOperation.REPLACE)
Zeile 660: Zeile 677:
     blocks.place(blocks.block_with_data(COMMAND_BLOCK_OUTPUT, 1), world(-54, -61, 0))     blocks.place(blocks.block_with_data(COMMAND_BLOCK_OUTPUT, 1), world(-54, -61, 0))
  
- Flugzeug 2 
 def flugzeug2(): def flugzeug2():
     blocks.place(BLACK_WOOL, world(-52, -60, 110))     blocks.place(BLACK_WOOL, world(-52, -60, 110))
Zeile 949: Zeile 965:
    
 ZaunNeuZ(51,-148,268,5) ZaunNeuZ(51,-148,268,5)
 +
 ZaunNeuX(51,-181,268,-5) ZaunNeuX(51,-181,268,-5)
 +
 ZaunNeuX(-187,-221,278,-5) ZaunNeuX(-187,-221,278,-5)
 +
 ZaunNeuZ(-221,278,-148,-5) ZaunNeuZ(-221,278,-148,-5)
 +
 ZaunNeuX(-221,51,-148,5) ZaunNeuX(-221,51,-148,5)
  
Zeile 1014: Zeile 1034:
     blocks.fill(IRON_BARS, world(-37, -40, -66), world(-37, -31, -66),)     blocks.fill(IRON_BARS, world(-37, -40, -66), world(-37, -31, -66),)
  
 +def Eingang():
 +    blocks.fill(STONE_BRICKS, world(-181, -60, 277), world(-181, -57, 269),)
 +    blocks.fill(IRON_BARS, world(-181, -59, 276), world(-181, -58, 270),)
 +    blocks.fill(STONE_BRICKS, world(-186, -60, 277), world(-186, -57, 269),)
 +    blocks.fill(IRON_BARS, world(-186, -59, 276), world(-186, -58, 270),)
 +    blocks.fill(STONE_BRICKS, world(-182, -56, 277), world(-185, -56, 269),)
 +    blocks.fill(STONE_BRICK_STAIRS, world(-186, -56, 277), world(-186, -56, 269),)
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 277))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 276))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 275))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 274))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 273))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 272))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 271))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 270))
 +    blocks.place(blocks.block_with_data(STONE_BRICK_STAIRS, 1), world(-181, -56, 269))
 +    blocks.fill(SEA_LANTERN, world(-183, -56, 276), world(-184, -56, 270),)
 +Eingang()
  
 def Sakura(xS,xE,zS,Delta): def Sakura(xS,xE,zS,Delta):
Zeile 1022: Zeile 1060:
    
 Sakura(50,-170,226,-12) Sakura(50,-170,226,-12)
 +
 Sakura(50,-170,206,-12) Sakura(50,-170,206,-12)
 +
 Sakura(50,-170,186,-12) Sakura(50,-170,186,-12)
 +
 Sakura(50,-170,166,-12) Sakura(50,-170,166,-12)
 +
 Sakura(50,-170,146,-12) Sakura(50,-170,146,-12)
  
Zeile 1033: Zeile 1075:
  
 Turm_Form() Turm_Form()
 +
 Turm_dach() Turm_dach()
  
  
 hangar() hangar()
 +
 hangarinnen() hangarinnen()
 +
 flugzeug() flugzeug()
 +
 hangar2() hangar2()
 +
 hangar2innen() hangar2innen()
 +
 flugzeug2() flugzeug2()
 +
 propeller() propeller()
 +
 landebahn() landebahn()
 +
 gang() gang()
 +
 heliplatz() heliplatz()
 +
 heli() heli()
 +
 rotor() rotor()
 +
 Turm_Form() Turm_Form()
 +
 Turm_dach() Turm_dach()
 +
 rotor() rotor()
  
- +</sxh> 
    
  • gf2/projekte/2023/minecraft/2d2gruppe4.1706040332.txt.gz
  • Zuletzt geändert: 2024/01/23 21:05
  • von clearyf