Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen Revision Vorhergehende Überarbeitung Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
| gf2:projekte:minecraft:2d2gruppe5 [2023/01/10 12:08] – phamc | gf2:projekte:minecraft:2d2gruppe5 [2023/02/07 12:16] (aktuell) – huerlimannd | ||
|---|---|---|---|
| Zeile 2: | Zeile 2: | ||
| Konzept: Gebäude (Villa) programmieren um sie durch Code bauen zu können. | Konzept: Gebäude (Villa) programmieren um sie durch Code bauen zu können. | ||
| - | Code für einen Raum: | + | Code für Villa (1): |
| + | < | ||
| + | house() | ||
| + | room() | ||
| + | bathfoundation() | ||
| + | bathroomdoor() | ||
| + | bathroomlights() | ||
| + | bathfurniture() | ||
| + | bathroom() | ||
| + | pool() | ||
| + | #Fundament vom ganzen Haus | ||
| + | def house(): | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(PLANKS_DARK_OAK, | ||
| + | blocks.fill(PLANKS_SPRUCE, | ||
| + | |||
| + | #Eingang | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(IRON_DOOR_ITEM, | ||
| + | blocks.fill(DARK_OAK_PRESSURE_PLATE, | ||
| + | blocks.fill(SPRUCE_PRESSURE_PLATE, | ||
| + | |||
| + | #Wände | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | |||
| + | #Wohnzimmer Couch | ||
| + | blocks.fill(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | |||
| + | blocks.fill(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, | ||
| + | |||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | |||
| + | #Wohnzimmer Aquarium | ||
| + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(GLASS_PANE, | ||
| + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(GLASS_PANE, | ||
| + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(GLASS_PANE, | ||
| + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(GLASS_PANE, | ||
| + | blocks.fill(WATER, | ||
| + | |||
| + | mobs.spawn(TROPICAL_FISH, | ||
| + | mobs.spawn(TROPICAL_FISH, | ||
| + | mobs.spawn(TROPICAL_FISH, | ||
| + | |||
| + | #Mini Zoo | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(blocks.block_with_data(GLASS_PANE, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| + | |||
| + | mobs.spawn(LLAMA, | ||
| + | mobs.spawn(MUSHROOM_COW, | ||
| + | mobs.spawn(MUSHROOM_COW, | ||
| + | mobs.spawn(OCELOT, | ||
| + | mobs.spawn(OCELOT, | ||
| + | mobs.spawn(OCELOT, | ||
| + | |||
| + | #Treppen | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.place(POPPY, | ||
| + | blocks.place(ALLIUM, | ||
| + | blocks.place(YELLOW_FLOWER, | ||
| + | blocks.place(LILY_OF_THE_VALLEY, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(SPRUCE_FENCE, | ||
| + | blocks.fill(SPRUCE_FENCE, | ||
| + | blocks.fill(PLANKS_DARK_OAK, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(PLANKS_DARK_OAK, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | |||
| + | # | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | </ | ||
| + | |||
| + | Code für den Raum: | ||
| < | < | ||
| def room(): | def room(): | ||
| - | #foundation | + | #Fundament |
| - | blocks.fill(GREEN_CONCRETE, | + | blocks.fill(GREEN_CONCRETE, |
| - | blocks.fill(PLANKS_SPRUCE, | + | blocks.fill(PLANKS_SPRUCE, |
| - | blocks.fill(AIR, | + | blocks.fill(AIR, |
| - | #light sources | + | #Lichtquellen |
| - | blocks.fill(GLASS_PANE, | + | blocks.fill(AIR, |
| - | blocks.fill(SEA_LANTERN, | + | blocks.fill(AIR, |
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| - | #entry way | + | #Eingang |
| - | blocks.fill(AIR, | + | blocks.fill(AIR, |
| - | blocks.fill(IRON_DOOR_ITEM, | + | blocks.fill(IRON_DOOR_ITEM, |
| - | blocks.place(SPRUCE_PRESSURE_PLATE, | + | blocks.place(SPRUCE_PRESSURE_PLATE, |
| - | blocks.place(SPRUCE_PRESSURE_PLATE, | + | blocks.place(SPRUCE_PRESSURE_PLATE, |
| - | #sleeping corner | + | #Schlafplatz |
| - | blocks.place(BED_ITEM, | + | blocks.place(BED_ITEM, |
| - | blocks.place(BED_ITEM, | + | blocks.place(BED_ITEM, |
| - | blocks.place(CHEST, | + | blocks.place(CHEST, |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, |
| - | #couch | + | #Couch |
| - | blocks.fill(DARK_PRISMARINE_STAIRS, | + | blocks.fill(DARK_PRISMARINE_STAIRS, |
| - | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, | + | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, |
| - | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, | + | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, |
| - | #aquarium | + | #Aquarium |
| - | blocks.fill(PLANKS_DARK_OAK, | + | blocks.fill(PLANKS_DARK_OAK, |
| - | blocks.fill(GLASS_PANE, | + | blocks.fill(GLASS_PANE, |
| - | blocks.fill(WATER, | + | blocks.fill(WATER, |
| - | mobs.spawn(AXOLOTL, | + | mobs.spawn(AXOLOTL, |
| - | mobs.spawn(AXOLOTL, | + | mobs.spawn(AXOLOTL, |
| | | ||
| - | #desk | + | #Tisch |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, |
| - | #chair | + | #Stuhl |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, |
| - | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, |
| - | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, |
| - | </ | + | </ |
| - | + | ||
| - | Badezimmer: | + | Code für Badezimmer: |
| < | < | ||
| def bathfoundation(): | def bathfoundation(): | ||
| - | blocks.fill((AIR), | + | blocks.fill((AIR), |
| - | blocks.fill((BLOCK_OF_QUARTZ), | + | blocks.fill((BLOCK_OF_QUARTZ), |
| - | blocks.fill((AIR), | + | blocks.fill((AIR), |
| - | blocks.fill((AIR), | + | blocks.fill((AIR), |
| def bathroomdoor(): | def bathroomdoor(): | ||
| - | blocks.place(blocks.block_with_data(IRON_DOOR, | + | blocks.place(blocks.block_with_data(IRON_DOOR, |
| - | blocks.place(SPRUCE_PRESSURE_PLATE, | + | blocks.place(SPRUCE_PRESSURE_PLATE, |
| - | blocks.place(STONE_PRESSURE_PLATE, | + | blocks.place(STONE_PRESSURE_PLATE, |
| def bathroomlights(): | def bathroomlights(): | ||
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | def bathfurniture(): | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(WATER, | ||
| + | |||
| + | #Lavabo | ||
| + | blocks.place(BLOCK_OF_QUARTZ, | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(BLOCK_OF_QUARTZ, | ||
| + | blocks.place(TRIPWIRE_HOOK, | ||
| + | |||
| + | #WC | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.place(BLOCK_OF_QUARTZ, | ||
| + | blocks.place(DARK_OAK_TRAPDOOR, | ||
| + | |||
| + | #Pflanzen | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.place(FLOWER_POT, | ||
| + | blocks.place(FLOWERING_AZALEA, | ||
| + | |||
| + | def bathroom(): | ||
| + | bathfoundation() | ||
| + | bathroomdoor() | ||
| + | bathroomlights() | ||
| + | bathfurniture() | ||
| + | |||
| + | </ | ||
| + | |||
| + | Code fürs Schwimmbad: | ||
| + | < | ||
| + | def pool(): | ||
| + | blocks.fill(BLUE_CONCRETE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(WATER, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | |||
| + | #Tür | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(IRON_DOOR_ITEM, | ||
| + | blocks.place(SPRUCE_PRESSURE_PLATE, | ||
| + | blocks.place(STONE_PRESSURE_PLATE, | ||
| + | |||
| + | #Pool Möbel | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(SCAFFOLDING, | ||
| + | blocks.place(SCAFFOLDING, | ||
| + | </ | ||
| + | |||
| + | Code für Villa (2): | ||
| + | < | ||
| + | player.teleport(world(-2, | ||
| + | agent.teleport_to_player() | ||
| + | #Wände und Böden aus netherbricks | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(AIR, | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | |||
| + | #laternen erdgeschoss | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(ANVIL, | ||
| + | blocks.fill(FURNACE, | ||
| + | blocks.fill(CAULDRON, | ||
| + | blocks.fill(ENCHANTMENT_TABLE, | ||
| + | blocks.fill(CRAFTING_TABLE, | ||
| + | blocks.fill(CHEST, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BREWING_STAND, | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | |||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | #zaun erster stock | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | |||
| + | |||
| + | #laternen erster stock | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | |||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | #zaun zweiter stock | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | |||
| + | |||
| + | |||
| + | #fackeln zweiter stock | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | |||
| + | |||
| + | |||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | | + | # |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, |
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | #rechteck auf dem dach | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | #pike säulen | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | #die ecken mit dem zaun | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | # | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | #ringe aus chiseled quartz blocks | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | player.execute(" | ||
| + | player.execute(" | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | # | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | #holz an blumenkästen | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | #blumen | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| - | | + | #pool |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(AIR, world(-18, -60, 12), world(-1, -64, 0)) |
| - | blocks.place(SEA_LANTERN, world(56, -56, 41)) | + | |
| - | blocks.place(SEA_LANTERN, | + | |
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | ||
| - | | + | blocks.fill(WATER, world(-17, -62, 11), world(-2, -63, 1)) |
| - | blocks.place(SEA_LANTERN, | + | |
| - | blocks.place(SEA_LANTERN, world(54, -56, 47)) | + | |
| - | blocks.place(SEA_LANTERN, | + | |
| </ | </ | ||