Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen Revision Vorhergehende Überarbeitung Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
| gf2:projekte:minecraft:2d2gruppe5 [2023/01/17 11:46] – phamc | gf2:projekte:minecraft:2d2gruppe5 [2023/02/07 12:16] (aktuell) – huerlimannd | ||
|---|---|---|---|
| Zeile 2: | Zeile 2: | ||
| Konzept: Gebäude (Villa) programmieren um sie durch Code bauen zu können. | Konzept: Gebäude (Villa) programmieren um sie durch Code bauen zu können. | ||
| - | Code für einen Raum: | + | Code für Villa (1): |
| < | < | ||
| - | def room(): | + | house() |
| - | | + | room() |
| - | blocks.fill(GREEN_CONCRETE, world(50, -61, 50), world(60, -56, 60), FillOperation.REPLACE) | + | bathfoundation() |
| - | blocks.fill(PLANKS_SPRUCE, world(50, -61, 50), world(60, -61, 60), FillOperation.REPLACE) | + | bathroomdoor() |
| - | blocks.fill(AIR, world(51, -60, 51), world(59, -57, 59), FillOperation.REPLACE) | + | bathroomlights() |
| + | bathfurniture() | ||
| + | bathroom() | ||
| + | pool() | ||
| + | #Fundament vom ganzen Haus | ||
| + | def house(): | ||
| + | | ||
| + | blocks.fill(AIR, world(50, -61, 39), world(72, -50, 60), FillOperation.REPLACE) | ||
| + | blocks.fill(PLANKS_DARK_OAK, world(61, -61, 39), world(50, -61, 60), FillOperation.REPLACE) | ||
| + | blocks.fill(PLANKS_SPRUCE, world(72, -55, 39), world(50, -55, 60), FillOperation.REPLACE) | ||
| - | #light sources | + | #Eingang |
| - | blocks.fill(GLASS_PANE, world(58, -59, 60), world(57, -58, 60), FillOperation.REPLACE) | + | blocks.fill(AIR, world(49, -60, 49), world(49, -59, 50), FillOperation.REPLACE) |
| - | blocks.fill(SEA_LANTERN, world(54, -56, 54), world(56, -56, 56), FillOperation.REPLACE) | + | blocks.fill(IRON_DOOR_ITEM, |
| + | blocks.fill(DARK_OAK_PRESSURE_PLATE, | ||
| + | blocks.fill(SPRUCE_PRESSURE_PLATE, world(48, -60, 49), world(48, -60, 50), FillOperation.REPLACE) | ||
| + | |||
| + | #Wände | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| + | blocks.fill(CYAN_CONCRETE, | ||
| - | #entry way | + | #Wohnzimmer Couch |
| - | blocks.fill(AIR, world(50, -60, 55), world(50, -59, 55), FillOperation.REPLACE) | + | blocks.fill(blocks.block_with_data(NETHER_BRICK_STAIRS, |
| - | blocks.fill(IRON_DOOR_ITEM, | + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, 1), world(51, -60, 55)) |
| - | blocks.place(SPRUCE_PRESSURE_PLATE, | + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, |
| - | | + | |
| - | | + | blocks.fill(blocks.block_with_data(NETHER_BRICK_STAIRS, |
| - | | + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, |
| - | blocks.place(BED_ITEM, world(57, -60, 59)) | + | blocks.place(blocks.block_with_data(NETHER_BRICK_STAIRS, 0), world(54, -60, 58)) |
| - | blocks.place(CHEST, world(59, -60, 59)) | + | |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 6), world(56, -60, 59)) | + | |
| - | | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, 6), world(52, -60, 56)) |
| - | | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, 5), world(53, -60, 56)) |
| - | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, 2), world(58, -60, 54), world(59, -60, 54), FillOperation.REPLACE) | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, 3), world(59, -60, 51), world(58, -60, 51), FillOperation.REPLACE) | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, 4), world(52, -60, 57)) |
| - | #aquarium | + | #Wohnzimmer Aquarium |
| - | blocks.fill(PLANKS_DARK_OAK, world(54, -60, 58), world(51, -60, 59), FillOperation.REPLACE) | + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, |
| - | blocks.fill(GLASS_PANE, | + | blocks.fill(blocks.block_with_data(GLASS_PANE, 3), world(56, -59, 51), world(59, -56, 51), FillOperation.REPLACE) |
| - | blocks.fill(WATER, world(53, -60, 59), world(51, -57, 59), FillOperation.REPLACE) | + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, |
| - | | + | |
| - | | + | |
| - | + | blocks.fill(blocks.block_with_data(GLASS_PANE, 1), world(59, -59, 48), world(59, -56, 51), FillOperation.REPLACE) | |
| - | #desk | + | blocks.fill(blocks.block_with_data(STONE_BRICK_STAIRS, |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 5), world(52, -60, 51)) | + | blocks.fill(blocks.block_with_data(GLASS_PANE, 0), world(56, -59, 48), world(56, -56, 51), FillOperation.REPLACE) |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 7), world(53, -60, 51)) | + | blocks.fill(WATER, |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 4), world(54, -60, 51)) | + | |
| - | | + | |
| - | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | + | |
| - | | + | |
| - | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | + | |
| - | </ | + | |
| - | + | ||
| - | Badezimmer: | + | |
| - | < | + | |
| - | def bathfoundation(): | + | |
| - | blocks.fill((AIR), | + | |
| - | blocks.fill((BLOCK_OF_QUARTZ), | + | |
| - | | + | |
| - | blocks.fill((AIR), | + | |
| - | def bathroomdoor(): | + | #Mini Zoo |
| - | blocks.place(blocks.block_with_data(IRON_DOOR, 3), world(56, -60, 49)) | + | blocks.fill(GRASS, world(50, -54, 60), world(54, -54, 46), FillOperation.REPLACE) |
| - | blocks.place(SPRUCE_PRESSURE_PLATE, world(56, -60, 50)) | + | blocks.fill(blocks.block_with_data(GLASS_PANE, 2), world(50, -53, 60), world(54, -50, 46), FillOperation.REPLACE) |
| - | blocks.place(STONE_PRESSURE_PLATE, world(56, -60, 48)) | + | blocks.fill(AIR, world(50, -53, 60), world(53, -50, 47), FillOperation.REPLACE) |
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| - | def bathroomlights(): | + | mobs.spawn(LLAMA, world(52, -53, 54)) |
| - | blocks.place(SEA_LANTERN, world(58, -56, 48)) | + | mobs.spawn(MUSHROOM_COW, |
| - | blocks.place(SEA_LANTERN, world(57, -56, 48)) | + | mobs.spawn(MUSHROOM_COW, |
| - | blocks.place(SEA_LANTERN, world(58, -56, 45)) | + | mobs.spawn(OCELOT, |
| - | blocks.place(SEA_LANTERN, world(57, -56, 45)) | + | mobs.spawn(OCELOT, |
| + | mobs.spawn(OCELOT, | ||
| + | |||
| + | #Treppen | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.place(POPPY, world(53, -59, 39)) | ||
| + | blocks.place(ALLIUM, world(53, -59, 40)) | ||
| + | blocks.place(YELLOW_FLOWER, world(53, -59, 41)) | ||
| + | blocks.place(LILY_OF_THE_VALLEY, world(53, -59, 42)) | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_TRAPDOOR, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(SPRUCE_FENCE, | ||
| + | blocks.fill(SPRUCE_FENCE, | ||
| + | blocks.fill(PLANKS_DARK_OAK, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(PLANKS_DARK_OAK, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | ||
| - | blocks.place(SEA_LANTERN, world(59, -56, 47)) | + | |
| - | blocks.place(SEA_LANTERN, world(59, -56, 46)) | + | |
| - | blocks.place(SEA_LANTERN, world(56, -56, 47)) | + | blocks.fill(GLASS_PANE, world(54, -59, 38), world(59, -57, 38), FillOperation.REPLACE) |
| - | blocks.place(SEA_LANTERN, world(56, -56, 46)) | + | blocks.fill(GLASS_PANE, |
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.place(GLOWSTONE, world(53, -56, 39)) | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, world(60, -56, 60)) | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | blocks.place(GLOWSTONE, | ||
| + | </ | ||
| + | Code für den Raum: | ||
| + | < | ||
| + | def room(): | ||
| + | #Fundament | ||
| + | blocks.fill(GREEN_CONCRETE, | ||
| + | blocks.fill(PLANKS_SPRUCE, | ||
| + | blocks.fill(AIR, | ||
| - | blocks.place(SEA_LANTERN, world(51, -56, 41)) | + | |
| - | blocks.place(SEA_LANTERN, world(51, -56, 42)) | + | |
| - | blocks.place(SEA_LANTERN, world(54, -56, 41)) | + | blocks.fill(AIR, world(73, -53, 55), world(73, -52, 52), FillOperation.REPLACE) |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(GLASS_PANE, world(70, -53, 60), world(69, -52, 60), FillOperation.REPLACE) |
| + | blocks.fill(GLASS_PANE, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, world(52, -56, 40)) | + | |
| - | blocks.place(SEA_LANTERN, world(53, -56, 40)) | + | |
| - | blocks.place(SEA_LANTERN, world(52, -56, 43)) | + | blocks.fill(IRON_DOOR_ITEM, world(62, -54, 55), world(62, -53, 55), FillOperation.REPLACE) |
| - | blocks.place(SEA_LANTERN, world(53, -56, 43)) | + | blocks.place(SPRUCE_PRESSURE_PLATE, world(61, -54, 55)) |
| + | blocks.place(SPRUCE_PRESSURE_PLATE, world(63, -54, 55)) | ||
| + | # | ||
| + | blocks.place(BED_ITEM, | ||
| + | blocks.place(BED_ITEM, | ||
| + | blocks.place(CHEST, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| - | blocks.place(SEA_LANTERN, world(59, -56, 41)) | + | |
| - | blocks.place(SEA_LANTERN, world(59, -56, 42)) | + | |
| - | blocks.place(SEA_LANTERN, world(56, -56, 41)) | + | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, |
| - | blocks.place(SEA_LANTERN, world(56, -56, 42)) | + | blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, |
| - | blocks.place(SEA_LANTERN, world(58, -56, 40)) | + | |
| - | blocks.place(SEA_LANTERN, world(57, -56, 40)) | + | |
| - | blocks.place(SEA_LANTERN, world(58, -56, 43)) | + | blocks.fill(GLASS_PANE, |
| - | blocks.place(SEA_LANTERN, world(57, -56, 43)) | + | blocks.fill(WATER, |
| + | mobs.spawn(AXOLOTL, | ||
| + | mobs.spawn(AXOLOTL, | ||
| + | |||
| + | #Tisch | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | #Stuhl | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | </ | ||
| - | | + | Code für Badezimmer: |
| - | blocks.place(SEA_LANTERN, world(53, -56, 48)) | + | < |
| - | blocks.place(SEA_LANTERN, | + | def bathfoundation(): |
| - | blocks.place(SEA_LANTERN, | + | |
| + | blocks.fill((BLOCK_OF_QUARTZ), | ||
| + | blocks.fill((AIR), | ||
| + | blocks.fill((AIR), world(68, -54, 50), world(68, -53, 49), FillOperation.REPLACE) | ||
| + | |||
| + | def bathroomdoor(): | ||
| + | blocks.place(blocks.block_with_data(IRON_DOOR, | ||
| + | blocks.place(SPRUCE_PRESSURE_PLATE, | ||
| + | blocks.place(STONE_PRESSURE_PLATE, | ||
| + | |||
| + | |||
| + | def bathroomlights(): | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| - | blocks.place(SEA_LANTERN, | + | blocks.fill(SEA_LANTERN, |
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| def bathfurniture(): | def bathfurniture(): | ||
| - | #bathtib | + | #Badewanne |
| - | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.fill(WATER, | + | blocks.fill(WATER, |
| - | #sink | + | #Lavabo |
| - | blocks.place(BLOCK_OF_QUARTZ, | + | blocks.place(BLOCK_OF_QUARTZ, |
| - | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.place(BLOCK_OF_QUARTZ, | + | blocks.place(BLOCK_OF_QUARTZ, |
| - | blocks.place(TRIPWIRE_HOOK, | + | blocks.place(TRIPWIRE_HOOK, |
| - | #toilet | + | #WC |
| - | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, | + | blocks.place(blocks.block_with_data(QUARTZ_STAIRS, |
| - | blocks.place(BLOCK_OF_QUARTZ, | + | blocks.place(BLOCK_OF_QUARTZ, |
| - | blocks.place(DARK_OAK_TRAPDOOR, | + | blocks.place(DARK_OAK_TRAPDOOR, |
| - | #plants | + | #Pflanzen |
| - | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, | + | blocks.fill(blocks.block_with_data(DARK_OAK_WOOD_STAIRS, |
| - | blocks.place(FLOWER_POT, | + | blocks.place(FLOWER_POT, |
| - | blocks.place(FLOWERING_AZALEA, | + | blocks.place(FLOWERING_AZALEA, |
| def bathroom(): | def bathroom(): | ||
| Zeile 134: | Zeile 220: | ||
| bathroomlights() | bathroomlights() | ||
| bathfurniture() | bathfurniture() | ||
| + | | ||
| + | </ | ||
| + | |||
| + | Code fürs Schwimmbad: | ||
| + | < | ||
| + | def pool(): | ||
| + | blocks.fill(BLUE_CONCRETE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(WATER, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(GLASS_PANE, | ||
| + | |||
| + | #Tür | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(IRON_DOOR_ITEM, | ||
| + | blocks.place(SPRUCE_PRESSURE_PLATE, | ||
| + | blocks.place(STONE_PRESSURE_PLATE, | ||
| + | |||
| + | #Pool Möbel | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, | ||
| + | blocks.place(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(BIRCH_WOOD_SLAB, | ||
| + | blocks.place(SCAFFOLDING, | ||
| + | blocks.place(SCAFFOLDING, | ||
| + | </ | ||
| + | |||
| + | Code für Villa (2): | ||
| + | < | ||
| + | player.teleport(world(-2, | ||
| + | agent.teleport_to_player() | ||
| + | #Wände und Böden aus netherbricks | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(AIR, | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | |||
| + | #laternen erdgeschoss | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(AIR, | ||
| + | blocks.fill(ANVIL, | ||
| + | blocks.fill(FURNACE, | ||
| + | blocks.fill(CAULDRON, | ||
| + | blocks.fill(ENCHANTMENT_TABLE, | ||
| + | blocks.fill(CRAFTING_TABLE, | ||
| + | blocks.fill(CHEST, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BREWING_STAND, | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | |||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | #zaun erster stock | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | |||
| + | |||
| + | #laternen erster stock | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | blocks.fill(OAK_WOOD_STAIRS, | ||
| + | |||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | |||
| + | |||
| + | #zaun zweiter stock | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | blocks.fill(NETHER_BRICK_FENCE, | ||
| + | |||
| + | |||
| + | |||
| + | #fackeln zweiter stock | ||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(PLANKS_OAK, | ||
| + | blocks.fill(TORCH, | ||
| + | |||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | blocks.fill(BOOKSHELF, | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | |||
| + | |||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | #rechteck auf dem dach | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | #pike säulen | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | blocks.fill(PURPUR_PILLAR, | ||
| + | #die ecken mit dem zaun | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BLOCK_OF_QUARTZ, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | blocks.fill(BIRCH_FENCE, | ||
| + | # | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | blocks.fill(PILLAR_QUARTZ_BLOCK, | ||
| + | #ringe aus chiseled quartz blocks | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(NETHER_BRICK, | ||
| + | blocks.fill(AIR, | ||
| + | player.execute(" | ||
| + | player.execute(" | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(CHISELED_QUARTZ_BLOCK, | ||
| + | # | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(blocks.block_with_data(QUARTZ_STAIRS, | ||
| + | blocks.fill(GLASS, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | # | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | blocks.fill(GRASS, | ||
| + | #holz an blumenkästen | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | blocks.fill(blocks.block_with_data(BIRCH_TRAPDOOR, | ||
| + | #blumen | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | blocks.fill(ROSE_BUSH, | ||
| + | |||
| + | |||
| + | #pool | ||
| + | blocks.fill(AIR, | ||
| + | |||
| + | |||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | blocks.fill(SEA_LANTERN, | ||
| + | |||
| + | |||
| + | blocks.fill(WATER, | ||
| </ | </ | ||