====== Zuckerwatte-Code ====== def zuckerwatte(point, m1, m2, zipfel, remove=False): #Koordinaten, WHITE_CONCRETE, PINK_WOOL, Zipfel point=[point[0], point[1], point[2]] if remove == True: m1=AIR m2=AIR #Stab for a in range(3): blocks.place(m1, world(point[0], point[1] + a, point[2])) #Zuckerwatte for b in range(3): blocks.place(m2, world(point[0]-1 + b, point[1] + 3, point[2]-1)) blocks.place(m2, world(point[0]-1 + b, point[1] + 3, point[2])) blocks.place(m2, world(point[0]-1 + b, point[1] + 3, point[2]+1)) for cycle in range(10): h=cycle+point[1]+4 for c in range(5): blocks.place(m2, world(point[0]-2 + c, h, point[2]-2)) blocks.place(m2, world(point[0]-2 + c, h, point[2]-1)) blocks.place(m2, world(point[0]-2 + c, h, point[2])) blocks.place(m2, world(point[0]-2 + c, h, point[2]+1)) blocks.place(m2, world(point[0]-2 + c, h, point[2]+2)) for d in range(3): blocks.place(m2, world(point[0]-1 + d, point[1] + 14, point[2]-1)) blocks.place(m2, world(point[0]-1 + d, point[1] + 14, point[2])) blocks.place(m2, world(point[0]-1 + d, point[1] + 14, point[2]+1)) #Zipfel ja oder nein if zipfel == 1: blocks.place(m2, world(point[0], point[1] + 15, point[2])) [[archiv:ef:ef2020_2022:minecraft:projekt:smantharebekkajehan:start|zurück]]