Marshmallow-Code
def Marshmallow(point, m1, m2, h, remove=False):
# h = Höhe Materialien: STRIPPED_SPRUCE_WOOD, WHITE_CONCRETE
point=[point[0],point[1],point[2]]
if remove == True:
m1=AIR
m2=AIR
l=h/2; b=l/3*2 # b = Breite Marshmallow, l = Höhe Marshmallow
#Stab
blocks.fill(m1,
world (point[0], point[1], point[2]),
world (point[0], point[1]+h, point[2]))
#Marshmallow
blocks.fill(m2,
world(point[0]-(b/2), point[1]+h, point[2]-(b/2)),
world(point[0]+(b/2), point[1]+h+l, point[2]+(b/2)))