gf2:projekte:minecraft:2d2gruppe5

Dies ist eine alte Version des Dokuments!


Projekt Minecraft Konzept: Gebäude (Villa) programmieren um sie durch Code bauen zu können.

Code für einen Raum:

def room():
    #foundation
    blocks.fill(GREEN_CONCRETE, world(50, -61, 50), world(60, -56, 60), FillOperation.REPLACE)
    blocks.fill(PLANKS_SPRUCE, world(50, -61, 50), world(60, -61, 60), FillOperation.REPLACE)
    blocks.fill(AIR, world(51, -60, 51), world(59, -57, 59), FillOperation.REPLACE)

    #light sources
    blocks.fill(GLASS_PANE, world(58, -59, 60), world(57, -58, 60), FillOperation.REPLACE)
    blocks.fill(SEA_LANTERN, world(54, -56, 54), world(56, -56, 56), FillOperation.REPLACE)

    #entry way
    blocks.fill(AIR, world(50, -60, 55), world(50, -59, 55), FillOperation.REPLACE)
    blocks.fill(IRON_DOOR_ITEM, world(50, -60, 55), world(50, -59, 55), FillOperation.REPLACE)
    blocks.place(SPRUCE_PRESSURE_PLATE, world(49, -60, 55))
    blocks.place(SPRUCE_PRESSURE_PLATE, world(51, -60, 55))

    #sleeping corner
    blocks.place(BED_ITEM, world(58, -60, 59))
    blocks.place(BED_ITEM, world(57, -60, 59))
    blocks.place(CHEST, world(59, -60, 59))
    blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 6), world(56, -60, 59))

    #couch
    blocks.fill(DARK_PRISMARINE_STAIRS, world(59, -60, 52), world(59, -60, 53), FillOperation.REPLACE)
    blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, 2), world(58, -60, 54), world(59, -60, 54), FillOperation.REPLACE)
    blocks.fill(blocks.block_with_data(DARK_PRISMARINE_STAIRS, 3), world(59, -60, 51), world(58, -60, 51), FillOperation.REPLACE)

    #aquarium
    blocks.fill(PLANKS_DARK_OAK, world(54, -60, 58), world(51, -60, 59), FillOperation.REPLACE) 
    blocks.fill(GLASS_PANE, world(54, -59, 58), world(51, -57, 59), FillOperation.REPLACE)    
    blocks.fill(WATER, world(53, -60, 59), world(51, -57, 59), FillOperation.REPLACE) 
    mobs.spawn(AXOLOTL, world(53, -58, 59))
    mobs.spawn(AXOLOTL, world(53, -58, 59))
    
    #desk
    blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 5), world(52, -60, 51))
    blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 7), world(53, -60, 51))
    blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 4), world(54, -60, 51))

    #chair
    blocks.place(blocks.block_with_data(BIRCH_WOOD_STAIRS, 2), world(53, -60, 52))
    blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, 8), world(54, -60, 52))
    blocks.place(blocks.block_with_data(BIRCH_TRAPDOOR, 9), world(52, -60, 52))
    
  • gf2/projekte/minecraft/2d2gruppe5.1671531472.txt.gz
  • Zuletzt geändert: 2022/12/20 11:17
  • von phamc